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The game looks and plays like Road Rash 3, which released alongside it in 1995. There are no 3D environments or wide open tracks here. I’ll save my thoughts on the original Road Rash (1994) for another time because this Mega-CD version is a very different production once you get past the menu screens. Official titles like Evolution: Eternal Dungeons prove that demakes are not just community efforts, and it begs the question whether Road Rash Sega CD - or Road Rash (1994) – 16 bit, if you want its technical name - is actually a demake too? You could argue it’s a port, but aside from sharing some visual assets and art style with the Panasonic 3DO original, Road Rash Sega CD has more in common with the Mega Drive instalments. Video game ports are not uncommon, so sometimes demakes are considered thought experiments - how much of a complex game like Halo would translate on the Atari 2600, for instance? Hobbyist programmers are pretty keen on “demaking” games, with the upcoming release of Bloodborne (PSX) being 2021’s leading example. Also new, if the player finishes the race with a weapon, carries it to the next race.Įach track has its own features: in the UK, cars drive left on a rainy day, in Australia and Kenya animals wander into the road, in Brazil bikers can get themselves a close-encounter with a car on a crossing, in Italy the hills allow a lot of air-time for light and speedy bikes, Germany, where the icy roads and sharp turns make a deadly combination and finally in Japan the race goes during the night under the neon lights.A demake is a video game that’s been recreated on inferior hardware. To make things easier (or harder), new weapons were added, some of which allow the carrier to stun an opponent for a few seconds, making him the perfect victim for an incoming vehicle. Instead on relying on simple motorbike patrols, the police now has helicopters at their disposal (which try to land on the player) and patrol cars, which attempt to block the path of the bike, forcing it to stop or collide to get a bust.
ROAD RASH SEGA CD SERIES
By clearing (finishing on the top three spots) all five races on a level, the player advances to the next, where opponents are faster and tougher, the police is more active and a longer race.Īs for new gameplay elements in the final title in the series released for Sega's 16-bit console, bikes can also be improved by choosing cheaper upgrades (instead of simply buying new ones) such as tires (less skidding), engine (improves acceleration and top speed), suspension (allows better control while landing after jumps) and body (bike takes more hits before turning into smoking metal). To get more money (and get a faster bike) the player must beat as many of the other 15 racers to the finish line, using all means possible, even kicking and punching them into knockout. Most other aspects of the game remain unchanged: the player starts on the lowest division with a small amount of cash and a slow, hard to handle bike.
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Keeping the same spirit of the previous two games, Road Rash 3 adds all new digitized sprites (based on Sega-CD remake released an year earlier), bike upgrades, more weapons and meaner police.
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But why settle for that when one can take over the World racing in the peaceful streets of the UK, dodging the animals in Kenya, blaze through the night in Japan or jump in the hilly circuits in Italy?
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Not an American user? DescriptionFollowing the previous two Road Rash games, the player has conquered the US illegal motorcycle championship.